NO ONE. A proof-native social deduction game

Who did it? No one.

Who can you trust? No one.

Who has the proof?

Smart contracts and verifiable receipts.
Agreements become part of the game.

NO ONE / FIRST TRANSMISSION
WHO CAN YOU TRUST? Two astronauts pointing at each other
Everyone has a story.

A NEW WAY TO PLAY

The proof is real.
The story might not be.

Contracts define what you can do. Receipts prove the actions you choose to show.

Present a genuine receipt. Tell a convincing story. Other players must decide whether the evidence supports it.

Act→Reveal→Question